From 24b72170d34cee515398f206f087bfeafc7b6b55 Mon Sep 17 00:00:00 2001 From: quou Date: Fri, 11 Oct 2024 21:43:36 +1100 Subject: game is pretty much done kek --- map.h | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'map.h') diff --git a/map.h b/map.h index 62263f5..b79151f 100644 --- a/map.h +++ b/map.h @@ -43,7 +43,9 @@ struct World; x(tile_trapdoor1, 64, 48) \ x(tile_trapdoor2, 80, 48) \ x(tile_trapdoor3, 96, 48) \ - x(tile_trapdoor4, 112, 48) + x(tile_trapdoor4, 112, 48) \ + x(tile_gate, 128, 48) \ + x(tile_brick_dark, 144, 48) typedef enum { #define x(n, x, y) \ @@ -63,7 +65,10 @@ typedef struct Map { */ } Map; -void generate_floor(Map* m, struct World* w); +void generate_floor(Map* m, struct World* w, int fi); +void generate_intro(Map* m, struct World* w); +void generate_outro(Map* m, struct World* w); void render_map(const Map* m, struct Renderer* r); +int room_count(void); #endif -- cgit v1.2.3-54-g00ecf